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Cyberpunk 2077 demo

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Change is inherent to game development and there's a ton of things being modified each day. This makes publishing videos like what you just saw risky -we don't want gamers saying 'but in that previous video that gun was shooting differently', or 'why did you change the interface?'. We have a lot of design ideas, a lot of mechanics being playtested, but we don't know what we'll end up with at launch.

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'.(for most people), when a game dev shows gameplay footage from their game, it means that this is how the game is going to look or play like. They elaborate on those concerns in a message hidden in the last second of the video: Animation glitches, work-in-progress character facial expressions, early versions of locations - all this made us hesitant to release what you're about to see.' 'Everything's pretty much still in the playtest phase,' said Game Director Adam Badowski, 'and we felt uneasy about publicly committing to any particular design. They hesitated to show the demo publicly, they say, out of a fear of hype and expectation. This is a point they've felt so important to make, they repeat it multiple times in the video, saying that the final game will not totally resemble this.